Relationships

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Two trek members just fell in love.

In Curious Expedition 2, characters can have relationships. These often affect the max Sanity and will have an impact on events. All characters can become friends, partners, or hate each other.

Relationship Description
Friendship When 2 characters become friends, the max Sanity increases by +5.
Animal Friend When a character bonds with an animal companion the animal becomes the character's pet.
In Love When 2 characters are In Love, the max Sanity increases by +7.
Hate When 2 characters hate each other, the max Sanity decreases by -5.

Related topics[編輯原始碼]

Gameplay
Overview Beginner's GuideCampaignParis Hub探險家俱樂部Expeditions領袖同伴著名探險家
Mechanics 骰子挑戰戰鬥交易ItemsTravel休息EncountersEventsClub Competitions成就
Attributes 心智值 Sanity生命值 Health忠誠度 Loyalty島民關係 Standing經驗值 Experience名聲 Fame博覽會券 Ticket技能AilmentsRelationships