地形:修订间差异

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(Pokewiz移动页面Terrain地形
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2021年1月31日 (日) 17:05的版本

Terrain represents the different land features and barriers inside expedition maps. Passable terrains deplete sanity to travel across: more difficult or treacherous terrain costs more sanity. Any travel has a start cost of 5 sanity plus the travel costs of each traveled tile. Hovering over terrain reveals its type, and potential routes display their costs when charting course.

Passable Terrain

Terrain Tile Travel Cost
Beach.png Beach 1
Plateau.png Plateau 12 (only 4 when using Climbing Gear)
ShallowRiver.png Shallow River 1
- Giant Cavern Mushrooms 9
CavernPlants.png Cavern Jungle 6 (4 when equipping a Machete)
ShallowLake.png Cavern Lake Shallow 3 (1 when equipping a Rubberised Waders)
LavaCrust.png Lava Crust 1 (Becomes lava after passage)
CavernFloor.png Cavern Floor 1 (0 when equipping a Hiking Stick)
- Swamp 9 (6 when equipping a Rope)
RockspireJungle.png Jungle Rockspire 6 (4 when equipping a Machete)
ThickJungle.png Thick Jungle 6 (4 when equipping a Machete)
Grass.png Grass 1 (0 when equipping a Hiking Stick)
Prehistoric plains.png Prehistoric Plains 1 (0 when equipping a Hiking Stick)
PrehistoricJungle.png Prehistoric Thick Jungle 6 (4 when equipping a Machete)
GiantMushrooms.png Giant Mushrooms 9
SulfurShallow.png Shallow Sulfur River 1 (-5 Health unless you equip a Rubberised Waders)
Tar bog.png Tar Bog 3 (1 when equipping a Rope, covers your trek in tar)
DryForest.png Dry Stone Forest 6
Rockspire drylands.png Dry Rockspire 1 (0 when equipping a Hiking Stick)
Drylands.png Drylands 1 (0 when equipping a Hiking Stick)
Desert.png Desert 9 (5 when using Water)
- Dimensional Fog 15 (10 when equipping a Fog Goggles)

Impassable Terrain

Terrain Tile Conditions
Mountians.png Mountain Can be blown up with dynamite
Sea.png Sea -
River.png River -
Lake.png Cavern Lake -
Lava.png Lava -
Stalagmite.png Cavern Stalagmite -
- Fumarole -
Sulfur.png Sulfur -
Chasms.png Chasm Can be the result of a shrine aftermath.