In Curious Expedition 2, characters can have relationships. These often affect the max Sanity and will have an impact on events. All characters can become friends, partners, or hate each other.
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Relationship |
Description
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Friendship |
When 2 characters become friends, the max Sanity increases by +5.
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Animal Friend |
When a character bonds with an animal companion the animal becomes the character's pet.
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In Love |
When 2 characters are In Love, the max Sanity increases by +7.
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Hate |
When 2 characters hate each other, the max Sanity decreases by -5.
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