Terrain represents the different land features and barriers inside expedition maps. Passable terrains deplete sanity to travel across: more difficult or treacherous terrain costs more sanity. Any travel has a start cost of 5 sanity plus the travel costs of each traveled tile. Hovering over terrain reveals its type, and potential routes display their costs when charting course.
可通行的地形[编辑 | 编辑源代码]
地形地块 | 启程花费 | |
---|---|---|
海滩 | 1 | |
高原 | 12 (only 4 when using Climbing Gear) | |
浅溪 | 1 | |
- | Giant Cavern Mushrooms | 9 |
Cavern Jungle | 6 (4 when equipping a Machete) | |
浅水 | 3 (1 when equipping a Rubberised Waders) | |
冷却熔岩层 | 1 (Becomes lava after passage) | |
平地 | 1 (0 when equipping a Hiking Stick) | |
- | 沼泽 | 9 (6 when equipping a Rope) |
被侵蚀的丛林 | 6 (4 when equipping a Machete) | |
茂密丛林 | 6 (4 when equipping a Machete) | |
草地 | 1 (0 when equipping a Hiking Stick) | |
Prehistoric Plains | 1 (0 when equipping a Hiking Stick) | |
Prehistoric Thick Jungle | 6 (4 when equipping a Machete) | |
巨大蘑菇 | 9 | |
浅硫磺湖 | 1 (-5 Health unless you equip a Rubberised Waders) | |
Tar Bog | 3 (1 when equipping a Rope, covers your trek in tar) | |
石化林 | 6 | |
Dry Rockspire | 1 (0 when equipping a Hiking Stick) | |
旱地 | 1 (0 when equipping a Hiking Stick) | |
沙漠 | 9 (5 when using Water) | |
- | Dimensional Fog | 15 (10 when equipping a Fog Goggles) |
不可通行的地形[编辑 | 编辑源代码]
地形地块 | 条件 | |
---|---|---|
山脉 | Can be blown up with dynamite | |
海洋 | - | |
河流 | - | |
湖 | - | |
熔岩 | - | |
Cavern Stalagmite | - | |
- | Fumarole | - |
硫磺 | - | |
沟壑 | Can be the result of a shrine aftermath. |