该编辑可以被撤销。 请检查下面的对比以核实您想要撤销的内容,然后发布下面的更改以完成撤销。
最后版本 | 您的文本 | ||
第9行: | 第9行: | ||
=== 1.0 === | === 1.0 === | ||
==== | ==== New ==== | ||
* | * Added [[Steam Achievements]] | ||
==== | ==== Changes ==== | ||
* | * Desertification [[Shrine]] aftermath now teleports you and makes you lose time (like a [[desert storm]]) | ||
* | * Adjusted budget ramp-up to end on an even number and have more obvious scaling early on | ||
* [[ | * [[Tortoise]] Mobile Cover combo now applies armor and taunt to self | ||
* [[ | * [[Mushroom]]s now show their gameplay effects in the info box | ||
* | * Strength mushroom now adds damage in combat and adds +2 capacity | ||
* | * Strength and loyalty mushrooms now last for 10 trips | ||
* | * Various minor balance changes to [[animal equipment]] to bring them more in line with human equipment | ||
* | * Improved performance of changes to the map (eg volcano eruption, raise/lower ground scroll usage, etc) | ||
* [[ | * [[Sandworm]] now ignores Taunt on the leader when performing Engulf attack | ||
* | * Intro cutscenes have vfx and animations now | ||
* | * Added '(Hold)' text to item infobox Drop prompt when using mouse to make it clearer you have to hold the button | ||
* | * When selecting a locked cosmetic, you can press Back but doing so cancels the selection automatically | ||
* | * Reworked two older events and gave them new dice challenges | ||
* | * Added a slightly higher chance to encounter [[ghost pirates]] at the [[shipwreck]] | ||
* | * New [[sandstorm]] animations | ||
* | * It is now possible to buy from the [[ship shop]] multiple times before starting an expedition | ||
* | * Added slightly more Sanity gain and items to [[Act II]] on lower difficulties | ||
* [[ | * [[Scout Post]]s now reveal Locations as well as Tiles, making them more useful | ||
* [[ | * [[Stun]] is no longer applied to both Rider and Mount during combat | ||
* | * Reduced the Fame gain bonuses from [[Cartography]] and [[Anthropology]] | ||
* | * Increased the Fame bonus for [[Taxonomy]] | ||
* [[ | * [[Butterflies]] now get a Fame bonus from Taxonomy | ||
* [[Pacifist]] village now gives 2 [[shovel]]s and spawns weapon stash on reachable ground only | * [[Pacifist]] village now gives 2 [[shovel]]s and spawns weapon stash on reachable ground only | ||
==== Bug Fixes ==== | ==== Bug Fixes ==== | ||
* | * Fixed newer explorer types not being offered class-specific [[perks]] | ||
* | * Fixed [[Strength]] & [[Weakness]] buffs not being properly applied to [[Trap]]s when they are Summoned | ||
* | * Fixed [[Kinetographer]] bonus not being applied correctly | ||
* | * Fixed zone borders becoming corrupted | ||
* | * Fixed [[prey]] locations spawn on top of each other | ||
* | * Fixed [[sacrilege]]/zealot event triggering incorrectly sometimes | ||
* Fixed some UI issues in the tutorial expedition | |||
* | * Fixed various issues when playing with gamepad | ||
* | * Fixed perk/status icons not fitting in the character infobox when you have many of them | ||
* | * Fixed some [[Club Challenge]] objectives being displayed when you hadn't joined the challenge | ||
* Fixed various graphical glitches in [[Prehistoric]] biomes, in particular with volcanoes | |||
* | * Fixed various issues where characters at locations would swap name/appearance when doing certain actions | ||
* | * Fixed glossary being unreadable sometimes when in Manage Trek screen | ||
* | * Fixed [[objective]] icons not being properly displayed after reloading savegames | ||
* Fixed some weapons not being accepted in Act 4 Part 1 | |||
* Fixed large enemies being blurry | |||
* Fixed [[Jules Verne]] giving up [[hiking stick]] in [[pacifist]] village | |||
* | * Fixed zone borders getting corrupted on map changes | ||
* | * Fixed right-clicking to cancel travel/resting/waiting not registering sometimes | ||
* | * Fixed [[salamander village]] spawning in an invalid location sometimes | ||
* | * Fixed resolution not being correctly set when toggling full screen | ||
* | * Fixed bad Japanese translation for '[[Mysterious Fog]]' | ||
* | * Fixed characters in combat not being properly selectable or highlighted with mouse | ||
* | * Fixed combat info for characters with a lot of info being cut off below the screen edge | ||
* | * Fixed some tribes having multiple [[traits]] that could conflict with each other | ||
* | * Fixed some village rest events not triggering if you have to pay the villages first due to low standing | ||
* | * Fixed [[cure ailment]] issues in the [[Avalon Club]] | ||
* | * Fixed disappearing [[ghost pirates]] at the [[shipwreck]] | ||
* | * Fixed items on sale not properly stored in savegame | ||
* | * Fixed [[Huntmaster]] action being unavailable after trading | ||
* | * The warring Salamanders in Act 4 Part 1 can no longer be [[Pacifist]]s and deny you from bringing weapons to be gifted to their village | ||
* | * Using the [[Torch]] multiple times in a [[cavern]] now correctly refreshes the Torch status timer | ||
* | * A bunch of [[Buried Treasure]] fixes, including a lot of [[corgi]] fixes | ||
* | * Fixed several cases of second characters of a class already present in your party showing up as valid for recruitment | ||
* | * Paying [[tribute]] for your sacrilege now correctly removes the [[Angry Natives]] that were following you | ||
* | * Characters will no longer complain about the [[cooking]] of high-level [[chef]]s | ||
* | * Fixed a number of issues with the [[Village Gift Quest]]'s target selection and delivery events | ||
* | * Prevented infinite rivals from spawning in Story 3A | ||
* | * Fixed a handful of issues where high-level skills were not improving correctly between levels | ||
* | * Recruiting in [[Mole Village]]s no longer boots you to the map | ||
* | * Failing to [[Steal]] from Villages can no longer block story progress | ||
* | * It's no longer possible to dig up the [[Missing Explorer]]'s treasure more than once | ||
* | * Any [[body equipment]] that grants [[Armor]] no longer lists it twice in its tooltip | ||
* | * Fighting [[Moles]] in Story 4A will no longer make the [[Salamanders]] hate you | ||
* | * [[Nurse]]s now correctly apply their skills, even at higher levels | ||
* | * Added [[taxonomy]] bonuses to a handful of items that were missing it | ||
* | * Fixed numerous "Infinite [[Malin]]" exploits. There is only one of her, and an all-Malin party is not a valid strategy | ||
* | * Fixed promotion preview infobox not showing new character dice | ||
* | * [[Sacagawea]] now correctly applies her standing cost reduction when resting | ||
* | |||
* | |||
* | |||
* | |||
=== 1.0.1 === | === 1.0.1 === | ||
第1,001行: | 第996行: | ||
[[Category:Root]] | [[Category:Root]] | ||