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| [[Category:Game concepts]] | | [[Category:Game concepts]] |
| | [[en:Sanity]] |
2021年1月31日 (日) 17:55的版本
此页面正在建设中。
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“The mental state of your trek members. Drop to zero and more and more catastrophic events will begin to occur.”
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Sanity represents your party's mental capability. It is the primary mechanic triggering both positive and negative events and depends on how full the sanity bar is at.
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