奇妙探险队2
ParaWikis
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
×
欢迎访问奇妙探险队2百科!
注册一个账号
,一起参与编写吧!这里是
当前的工程
。
全站已采用新UI,任何使用上的问题请点击
这里
。欢迎所有对百科感兴趣的同学加入QQ群:
207554933
。
阅读
编辑
编辑源代码
查看历史
讨论
编辑“
同伴
”
Pokewiz
(
讨论
|
贡献
)
2021年2月1日 (一) 19:43的版本
(
→Tavern Recruits
)
(
差异
)
←上一版本
|
最后版本
(
差异
) |
下一版本→
(
差异
)
警告:您正在编辑的是本页面的旧版本。
如果您发布该更改,该版本后的所有更改都会丢失。
警告:
您没有登录。如果您做出任意编辑,您的IP地址将会公开可见。如果您
登录
或
创建
一个账户,您的编辑将归属于您的用户名,且将享受其他好处。
反垃圾检查。
不要
加入这个!
{{Quote|My heart pounded with anticipation of the fame and glory that lay before me. But first I would need to hire some assistance...}} '''Companions''' or '''Recruitable Characters''' will join your party in various ways, most commonly by recruiting them in [[Paris]] or in [[Native]] [[village]]s. Your party can have a maximum of 4 companions in addition to your [[Leader]]; any extra characters must be dismissed before moving. (Some special temporary companions are an exception to this.) All "humanoid" companions (i.e. excluding [[#Animal Companions|Animal]]s) have a [[Loyalty]] attribute that starts at 2 out of 4; if it reaches 0 the companion becomes [[Angry]] and may leave. ''Note: In all the tables below, [[Health]] and [[Dice]] face colors are for start Level 1, and "Ability X, +Y/promotion" means that "ability" starts at X at Level 1 and increases by Y for each additional level from 2 onward.'' == European Companions == '''European companions''' can be recruited in the [[Paris]] hub in-between treks. === Tavern Recruits === These characters can be recruited for free at the Boussole Cassée [[Tavern]] from a random pool of 3 once before each trek. All except the [[Missionary]] are also available as starting companions of various Leaders. Club Recruits can sometimes be recruited in the Tavern as well, at no cost. {|class="wikitable sortable" {{Character header}} |- {{Character row|class=Sailor|h=60|r=2|b=2|abilities=<li>Free [[Naval Flare]] each trek (cooldown {{Cooldown}} days {{Days}} -2/promotion)}} |- {{Character row|class=Field Nurse|h=60|r=3|b=1|abilities=<li>Heal Speed {{Health}} +30%, +10%/promotion}} |- {{Character row|class=大英帝国士兵|r=4|abilities=<li>Equipped [[Firearm]] damage {{Damage}} +15%, +5%/promotion}} |- {{Character row|class=Cook|r=2|g=2|abilities=<li>Cooked [[Meat]]/[[Fish]]/[[Quail]] Sanity {{Sanity}} & Value {{Trade Value}} +1, +1/promotion}} |- {{Character row|class=Missionary|r=2|b=2|abilities=<li>{{Priest}}}} |- {{Character row|class=Translator|r=2|b=2|abilities=<li>Village rest Sanity {{Sanity}} +1 per night, +1/promotion}} |- {{Character row|class=Roma Trader|g=1|b=3|abilities=<li>{{Trader}}}} |- {{Character row|class=Street Rat|g=2|b=2|abilities=<li>Provides random Item stacks by stealing at [[Trade]] locations<li>[[Stealing Challenge]] bonus {{Inline green Challenge Bonus die face}} (1 face/promotion)}} |- {{Character row|class=Travelling Quack|classNotes=*|g=2|b=2|abilities=<li>Provides random [[Elixir]] every 30 days {{Days}}, -3/promotion}} |- {{Character row|class=Donkey|g=4|cap=3|abilities=<li>{{Extra Capacity}}|classNotes={{Pack Animal}}}} |- {{Character row|class=Hunting Dog|h=60|r=2/2|g=2/2|b=0/0|abilities=<li>Provides [[Raw Quail]] every 25 days {{Days}}, -2/promotion<li>[[Hunting Challenge]] bonus {{Inline red Challenge Bonus die face}} (2 faces, +1/promotion)|classNotes={{Beast}}}} |} ''* Travelling Quack is not available in Tavern during first year (1886).'' === Club Recruits === These characters can be purchased from the [[Explorer Club]]s for 8 [[Tickets]] each (regardless of level), once unlocked by reaching the required Rank with that club. They are also occasionaly available for free in the Tavern. {|class="wikitable sortable" {{Character header}} !! Club !! Rank |- {{Club Recruit row|class=Sikh Warrior|r=1|g=3|abilities=<li>{{Gatka}}<li>Can still fight at 0 Health {{Health}}|club=Avalon Society|rank=2}} |- {{Club Recruit row|class=Treasure Corgi|r=0/0|g=4/4|b=0/0|abilities=<li>Reveals nearby [[Buried Treasure]]s (except Village Relics)<li>Can dig up non-Relic treasure without a [[Shovel]]<li>[[Search Challenge]] bonus {{Inline green Challenge Bonus die face}} (2 faces, +1/promotion)|club=Avalon Society|rank=8|classNotes={{Beast}}}} |- {{Club Recruit row|class=Engineer|g=2|b=2|abilities=<li>Equipped Lux Labs items Level +1, +1/promotion|club=Lux Labs|rank=4}} |- {{Club Recruit row|class=Kinetographer|r=3|b=1|abilities=<li>Free [[Film Reel]] x4 each trek<li>[[Kino Film]] Fame {{Fame}} +15%/promotion|club=Lux Labs|rank=8}} |- {{Club Recruit row|class=Academy Master|b=4|abilities=<li>Provides random [[Scroll]] every 30 days {{Days}}, -3/promotion|club=Taishi Academy|rank=2}} |- {{Club Recruit row|class=Taoist Monk|g=3|b=1|abilities=<li>Armour {{Armour}} vs. [[Supernatural]] enemies +15%, +5%/promotion|club=Taishi Academy|rank=8}} |} == Native Companions == '''Native companions''' can be recruited by request to the Ruler of a [[Village]], which usually requires 3 [[Standing]]. They can also join through various random events, and can be hired from wandering [[Exposition Recruiter]]s. Some [[village quests]] involve escorting a native who joins your party temporarily without taking up a character slot. Natives hired from villages have a [[Local]] attribute that makes them reluctant to follow you after a trek. Keeping them will require a successful [[Understanding Challenge]] at the end of the trek, which will clear the attribute. === Humans === Human natives are found in [[Drylands]], [[Jungle]] and [[Prehistoric]] maps. Some also appear as starting companions of certain Leaders. {|class="wikitable sortable" {{Character header}} |- {{Character row|class=Warrior|classNotes=*|r=3|g=1|abilities=<li>{{Warrior}}}} |- {{Character row|class=Shaman|r=2|b=2|abilities=<li>{{Shaman}}}} |- {{Character row|class=Priest|b=4|abilities=<li>{{Priest}}}} |- {{Character row|class=Scout|r=2|g=2|abilities=<li>{{Scout}}}} |- {{Character row|class=Arbiter|classNotes=**|r=2/0|g=2/0|b=0/3|abilities=<li>{{Scout}}<li>-1 Loyalty {{Loyalty}} from initiating combat}} |} ''* These classes have "Elite" variants with +5 Health and combat actions of +1 level.''<br> ''** Arbiter is only available with [[Nahua Seeker]], at campaign start.'' === Salamanders === Salamander natives are found in [[Archipelago]] maps. All are of non-binary [[gender]]. They benefit from reduced [[Water]] and [[Swamp]] travel costs. {|class="wikitable sortable" {{Character header}} |- {{Character row|class=Warrior|classNotes=*|r=3|g=1|abilities=<li>{{Warrior}}<li>{{Amphibious}}}} |- {{Character row|class=Sea Priest|b=4|abilities=<li>{{Shaman}}<li>{{Amphibious}}}} |- {{Character row|class=Dowser|r=2|g=2|abilities=<li>{{Dowser}}<li>{{Amphibious}}}} |- {{Character row|class=Guardian|classNotes=*|r=4|abilities=<li>{{Stealth}}<li>{{Amphibious}}}} |- {{Character row|class=Prince|classNotes=**|h=60|r=4|abilities=<li>{{Gatka}}<li>{{Amphibious}}}} |} ''* These classes have "Elite" variants with +5 Health and combat actions of +1 level.''<br> ''** Prince is only available in the Mole Village during the last expedition of [[Act II]].'' === Mole People === Mole People natives are found in [[Caverns]] maps. They are purchased as mercenaries from [[Mole Outpost]]s, not Villages. Mole villages instead offer non-Mole characters (Europeans, Human Natives and Salamanders) for purchase. {|class="wikitable sortable" {{Character header}} |- {{Character row|class=Burrower|r=4|abilities=<li>Free [[Mining Saw]] each trek}} |- {{Character row|class=Tinkerer|g=4|abilities=<li>Free [[Tinker Box]] each trek (cooldown {{Cooldown}} -2 days {{Days}}, -1/promotion)}} |- {{Character row|class=Headhunter|r=2|b=2|abilities=<li>{{Trader}}}} |} == Animal Companions == '''Animal companions''' are non-humanoid trek members. They take up a character slot as normal but don't have a [[Loyalty]] attribute, and have a single special [[Equipment]] slot instead of Hand and Body slots. Unlike with humanoids, you can recruit several animals of the same class in your party. === Pack Animals === Pack Animals {{Pack Animal}} are often selected for their increased carrying [[Capacity]]. They have a combined Beast/Pack Animal equipment slot. One pack animal per party can be ridden by your Leader using a [[Saddle]] (occupying 1 Capacity) to reduce travel costs and activate their second die. ''(So keep in mind that the second number in the Dice Face columns below is only present when the animal is ridden.)'' {|class="wikitable sortable" {{Character header}} || class="unsortable"|Found in |- {{Character row|class=Horse |r=0/0|g=4/0|b=0/2|cap=3|abilities=<li>{{Extra Capacity}}}} || Drylands/Jungle Villages |- {{Character row|class=Donkey|r=4/0|g=0/2|b=0/0|cap=3|abilities=<li>{{Extra Capacity}}}} || Drylands/Jungle Villages, Tavern |- {{Character row|class=Parasaurolophus|h=60|r=0/1|g=2/0|b=2/0|cap=3|abilities=<li>{{Extra Capacity}}}} || Prehistoric Villages, [[Baby Parasaurolophus]] |- {{Character row|class=Oryx|h=55|r=2/0|g=2/2|b=0/0|cap=4|abilities=<li>{{Dowser}}}} || Drylands/Jungle Villages, [[Prey Animals]] |- {{Character row|class=Red Elk|h=65|r=0/0|g=2/2|b=2/0|cap=4|abilities=<li>[[Standing]] {{Standing}} +1 every 30 days {{Days}}, -2/promotion}} || Waterfall/Oasis random event |- {{Character row|class=Giant Tortoise|h=75|r=2/2|g=2/0|b=0/0|cap=5|abilities=<li>{{Extra Capacity}}<li>Travel Start Cost {{Sanity}} +3}} || Archipelago Villages, [[Baby Tortoise]] |} === Beasts === Beasts {{Beast}} are smaller animals that cannot be ridden or use larger equipment. They have a Beast equipment slot, and cannot equip Pack Animal-specific items such as [[Saddle]]s. However they provide a second die without requiring anything to activate it, and also a bonus die for specified non-Combat challenges. {|class="wikitable sortable" {{Character header}} || class="unsortable"|Found in |- {{Character row|class=Hunting Dog|h=60|r=2/2|g=2/2|b=0/0|abilities=<li>Provides [[Raw Quail]] every 25 days {{Days}}, -2/promotion<li>[[Hunting Challenge]] bonus {{Inline red Challenge Bonus die face}} (2 faces, +1/promotion)}} || Tavern |- {{Character row|class=Treasure Corgi|r=0/0|g=4/4|b=0/0|abilities=<li>Reveals nearby [[Buried Treasure]]s (except Village Relics)<li>Can dig up non-Relic treasure without a [[Shovel]]<li>[[Search Challenge]] bonus {{Inline green Challenge Bonus die face}} (2 faces, +1/promotion)}} || Avalon Society |} === Hybrids === Hybrid animals combine the features of Beasts and Pack Animals. As such they provide a second die and specified Challenge bonus die like Beasts, but can also equip the same items as Pack Animals including Saddles. ''(The Saddle die is in third position in the Dice Face columns below).'' {|class="wikitable sortable" {{Character header}} || class="unsortable"|Found in |- {{Character row|class=Raptor|h=60|r=0/0/2|g=2/2/0|b=2/2/0|abilities=<li><li>Provides [[Raw Quail]] every 25 days {{Days}}, -2/promotion<li>[[Hunting Challenge]] bonus {{Inline red Challenge Bonus die face}} (2 faces, +1/promotion)}} || [[Baby Raptor]] |} [[Category:Companions|*]] [[en:Companions]]
摘要:
请注意您对奇妙探险队2百科的所有贡献都被认为是在知识共享署名-非商业性使用-相同方式共享下发布,请查看在
奇妙探险队2百科:版权
的细节。如果您不希望您的文字被任意修改和再散布,请不要提交。
您同时也要向我们保证您所提交的内容是您自己所作,或得自一个不受版权保护或相似自由的来源。
未经许可,请勿提交受版权保护的作品!
为防止机器编辑,请完成下方验证
取消
编辑帮助
(在新窗口中打开)
本页使用的模板:
Template:Ability
(
编辑
)
Template:Amphibious
(
编辑
)
Template:Armour
(
编辑
)
Template:Beast
(
编辑
)
Template:Beast row
(
编辑
)
Template:Blue die face
(
编辑
)
Template:Bonus
(
编辑
)
Template:Capacity
(
编辑
)
Template:Capacity bonus
(
编辑
)
Template:Challenge bonus
(
编辑
)
Template:Character header
(
编辑
)
Template:Character row
(
编辑
)
Template:Characters navbar
(
编辑
)
Template:Characters navbar section
(
编辑
)
Template:Combat
(
编辑
)
Template:Combat Sanity bonus
(
编辑
)
Template:Combat victory bonus
(
编辑
)
Template:Cooldown
(
编辑
)
Template:Cooldown bonus
(
编辑
)
Template:Damage
(
编辑
)
Template:Dowsing
(
编辑
)
Template:Elite
(
编辑
)
Template:Fame
(
编辑
)
Template:Fame bonus
(
编辑
)
Template:Finder Beast row
(
编辑
)
Template:Green die face
(
编辑
)
Template:Healing bonus
(
编辑
)
Template:Health
(
编辑
)
Template:Hunter Beast row
(
编辑
)
Template:If
(
编辑
)
Template:Inline
(
编辑
)
Template:Inline die face
(
编辑
)
Template:List item
(
编辑
)
Template:Loyalty
(
编辑
)
Template:Max Sanity bonus
(
编辑
)
Template:Mounted
(
编辑
)
Template:Mounted bonuses
(
编辑
)
Template:Mushroom Sanity bonus
(
编辑
)
Template:Navbar
(
编辑
)
Template:Navbar header
(
编辑
)
Template:Navbar row
(
编辑
)
Template:Numeric
(
编辑
)
Template:Pacifism
(
编辑
)
Template:Pack Animal
(
编辑
)
Template:Periodic bonus
(
编辑
)
Template:Quote
(
编辑
)
Template:Red die face
(
编辑
)
Template:Rest Sanity bonus
(
编辑
)
Template:Reveal Distance
(
编辑
)
Template:Reveal Distance bonus
(
编辑
)
Template:Sanity
(
编辑
)
Template:Sanity bonus
(
编辑
)
Template:Standing
(
编辑
)
Template:Stealth bonus
(
编辑
)
Template:Ticket
(
编辑
)
Template:Trade Value
(
编辑
)
Template:Trade Value bonus
(
编辑
)
Template:Travel Start Cost
(
编辑
)
Template:Trek bonus
(
编辑
)
Template:Unsortable
(
编辑
)
Template:View Distance
(
编辑
)
Template:View Distance bonus
(
编辑
)
Template:Weapon bonus
(
编辑
)
×
登录
密码
记住登录
加入奇妙探险队2百科
忘记密码?
其他方式登录